After scoring the internet for a way to get NyARToolKit to work on the mac i found a Spanish processing blog who was also trying augmented reality and he posted that these lines of code are what make AR work on a mac....
try {
quicktime.QTSession.open();
} catch (quicktime.QTException qte) {
qte.printStackTrace();
}
after pasteing this code at the top of the void setup i get the result of a cube being placed over the AR card when shown on camera
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