Saturday, 20 November 2010

Visual Research : Hello Kitty Store



This piece of processing is aimed at both children and the parents who come in the store. It first works by photographing the customers as they come in the door, this must work by using lasers or triggers when they come in the door to take the photo, then frame it. The second part of the video shows and interactive display where children use a device that simulates a cursor for controlling the different elements to colour in the different parts of the outline drawing.

This is a cleaver way of keeping people in the store. This is because whatever way you look at this example while the kids might interact with the application the parents might be getting bored therefore while they are bored they might go round looking at products and might start buying them. The other way you can look at this example is while children play with the application they will probably like the products even more and therefore the parents will most likely end up buying them.

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